For a top down 8bit era game, Sweet Home looks nice enough, and, to be frank the eerie sound effects do a good enough job to keep you invested. And, what do you know? The cave system turns to be a full on dungeon that packs both weaponry and shield and all that, plus the enemies to go berserk on. From there on it's all about finding an alternative exit. The premise? You and a bunch of your friends are aught underground by a cave wall collapsing on your. Anyway, the story the game proposes is delivered via interactions that will remind you of 8bit RPG. Gameplay wise it was a combination of RPG as in the time of Zelda with that 8 bit flavor that is hit or miss today. I don't really think that anyone will get scared by Sweet Home but back in 89 it was considered one hell of a scary game.
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